Project: Grimoire

For this student project using Valve's Source engine, I was tasked with creating a custom menu system using Valve's VGUI system as a base. Each menu needed to be accessible with either the mouse or standard joypad. In addition, I programmed the HUD system and the various on-screen gameplay elements (the Fight!, Round 1, Round 2, Winner and Loser pop-up graphics).

Character Selection Menu
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